State of the Game


I was away from internet this past weekend, so I didn’t get to update then. On the upside, I took my laptop with me and did a little work. The new object model is in, and it’s much much simpler and more moddable. I think I cut down the number of lines of code significantly. Also implemented a logging function so that I can track bugs more easily.

In case you haven’t guessed, the last two months have been ‘busy’ as in ‘hellish.’

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