Bit of a gap here, mostly due to some coding burnout. In fact, this release doesn’t even have Weapon Mating, which I’d originally planned on adding this time. Not to say it doesn’t have some improvements: bug fixes galore, ECM/ECCM, Energy Pools, Weapon Linkage, Remotes(though missing remote adding… that’s next release), more multiplier systems, and a little addition that adds flavor text to weapons as tooltips, though that requires redoing spec files. Old spec files will work fine, they just won’t have the flavor text.
I’ve set the next release for about 2 weeks away, due to holidays and travel. I hope to have at least a simple Transformations tab by then, but it’s a more complex problem. Also, I might do a Mac version then.