Features
Current Version: 0.6.1
- Tracks Cost, Frame Weight, and Total Weight, and calculates Base MA and MV.
- Can create and customize Servos and Armor, including all MTS options like RAM and Reinforcement.
- Can add and assign Weapons to various servos. Current Weapons supported are: Beam, Melee, EMW, Missiles, Projectile Weapons.
- Can create Specification files to keep lists of weapons, so each campaign can have its own designated list of common weapons.
- Create and add Ammo clips for Clip-Fed Beam Weapons or Projectile Weapons.
- Add Cockpits.
- Add Sensors and Backup Sensors, including Recon Systems.
- Propulsion systems, fuel, and wheels/treads.
- Subassemblies.
- Save and Load to file.
- Shields: All types.
- Weapon Mounts and Binders.
- Tracks spaces used/available.
- Reflectors
- Servo Splitting
- Environmentals
- Cockpit Control schemes
- Weight Efficiency/Inefficiency
- ECM/ECCM
- Weapon Linkage
- Energy Pools
- Some Remotes stuff
- Flavor text on weapons
Upcoming Features
Listed roughly in order of planned implementation, but subject to change.
- Weapon Mating
- Booster Packs
- Command Armor
- Transformations
- Interface Enhancements(reordering, etc)
- Complication detection(some of the code for this is already written, actually, so this might get bumped up)
- Export to HTML/Print
- Advanced Cost Multipliers
