Features

Current Version: 0.6.1

  • Tracks Cost, Frame Weight, and Total Weight, and calculates Base MA and MV.
  • Can create and customize Servos and Armor, including all MTS options like RAM and Reinforcement.
  • Can add and assign Weapons to various servos. Current Weapons supported are: Beam, Melee, EMW, Missiles, Projectile Weapons.
  • Can create Specification files to keep lists of weapons, so each campaign can have its own designated list of common weapons.
  • Create and add Ammo clips for Clip-Fed Beam Weapons or Projectile Weapons.
  • Add Cockpits.
  • Add Sensors and Backup Sensors, including Recon Systems.
  • Propulsion systems, fuel, and wheels/treads.
  • Subassemblies.
  • Save and Load to file.
  • Shields: All types.
  • Weapon Mounts and Binders.
  • Tracks spaces used/available.
  • Reflectors
  • Servo Splitting
  • Environmentals
  • Cockpit Control schemes
  • Weight Efficiency/Inefficiency
  • ECM/ECCM
  • Weapon Linkage
  • Energy Pools
  • Some Remotes stuff
  • Flavor text on weapons

Upcoming Features

Listed roughly in order of planned implementation, but subject to change.

  • Weapon Mating
  • Booster Packs
  • Command Armor
  • Transformations
  • Interface Enhancements(reordering, etc)
  • Complication detection(some of the code for this is already written, actually, so this might get bumped up)
  • Export to HTML/Print
  • Advanced Cost Multipliers